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editor reference sheet


Created by: asdasdg


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2

Date Created

2023-01-31  17:12

Date Modified

2023-01-31  17:12

Type

Tutorial

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KittyBeast00:00:23
asdasdg00:00:39
Zeke00:01:10
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asdasdg4 / ∞
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Comments (2)

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KittyBeast


2023-02-05  03:39

Actually thought about making a level like this when the new advanced text edit got introduced. Beat me to it haha!

It would be nice to have this sheet integrated into the advanced text editor so you can copy paste from the same tab. It would also make it more practical for any new players who dare try to make something fancy

asdasdg


2023-01-31  17:13


Moderator
Parts list:

core,409,215,0,1,1,-1,0,0066FF
singu,234,-24,0,1,1,e0,29,666666
laser_,259,-75,0,1,1,e0,28,666666
square,217,-87,0,1,1,e0,27,666666
spread,255,-135,0,1,1,e0,26,666666
single,215,-132,0,1,1,e0,25,666666
c,-93,147,0,1,1,e0,24,0066FF
rightTri,-53,83,0,1,1,e0,23,0066FF
rect,-97,85,0,1,1,e0,22,0066FF
switch4b,-173,124,0,1,1,e0,21,8F79FE
switch4,-233,125,0,1,1,e0,20,8F79FE
switch3b,-173,80,0,1,1,e0,19,0646B3
switch3,-233,79,0,1,1,e0,18,0646B3
switch2b,-174,41,0,1,1,e0,17,952966
switch2,-233,40,0,1,1,e0,16,952966
switch1b,-175,-1,0,1,1,e0,15,0C6666
switch1,-232,2,0,1,1,e0,14,0C6666
forcefieldLine,-204,-49,0,1,1,e0,13,82B4FF
oddbox2,-152,-188,0,1,1,e0,12,0066FF
oddbox,-225,-186,0,1,1,e0,11,0066FF
box,-354,310,0,1,1,e0,10,0066FF
stick2,-339,247,0,1,1,e0,9,0066FF
stick,-343,204,0,1,1,e0,8,0066FF
tube2,-364,147,0,1,1,e0,7,0066FF
tube,-361,78,0,1,1,e0,6,0066FF
circle,-371,5,0,1,1,e0,5,0066FF
rhombus,-373,-50,0,1,1,e0,4,0066FF
smallbox,-377,-105,0,1,1,e0,3,0066FF
jet,-390,-165,0,1,1,e0,2,0066FF
tri,-391,-204,0,1,1,e0,1,0066FF

AI command list:

CORE:
randomWaypoints,[SPEED]
waypoints,LOOP?0=NO_1=YES,SPEED,X,Y,[X,Y]
followShip,[SPEED]
randomRotate,[SPEED]
rotateToShip,[SPEED]
coreGun_double
coreGun_spread
coreGun_4way_2shot
coreGun_twinRapid

PARTS:

rotatePart,PART#,SPEED,[MIN_ANGLE],[MAX_ANGLE],[START_ANGLE]
rotatePartToShip,PART#,[MORE_PART#]
makeInvincible,PART#,[MORE_PART#]
makeVulnerable,PART#,[MORE_PART#]
disableGun,PART#,[MORE_PART#]
enableGun,PART#,[MORE_PART#]
destroy,PART#,[MORE_PART#]
col,HEX_COLOUR,PART#,[MORE_PART#]
setDistance,DISTANCE,PART#,[MORE_PART#]
setWidth,WIDTH%,PART#,[MORE_PART#]
setHeight,HEIGHT%,PART#,[MORE_PART#]
setHP,HP,PART#,[MORE_PART#]
setGunTime,TIME,PART#,[MORE_PART#]

TRIGGERS:

makeTrigger,death,SOURCE_PART#,ANY_COMMAND
makeTrigger,time,START_FRAME,ANY_COMMAND
makeTrigger,timeRepeat,START_FRAME,REPEAT_AFTER_FRAMES,ANY_COMMAND
stop,ANY_REPEATING_COMMAND


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